A product design project from the Techstars Startup Weekend in Montreal.
Ensure your relationship lasts with a checks and balances solution to your love life.
The Idea
My first night in the beautiful town of Montreal was marked by the moment I heard Alex Teodescoro’s pitch for his idea for the TechStars weekend. He wanted to make a product that would ease his lifestyle of monogamous fatherhood, a gamified checks and balances for your relationship. “I had to spend points with my wife to be here this weekend,” he said and I was all on board. And within a weekend, well here’s what we came up with. 
TechStars was great at facilitating and mentoring the team on brainstorming sessions and exercises.
An initial architecture I made for the product, most of it landing in the final product.
Product Overview
Screen by screen this will take you through the project and its major features and the MVP the product would need for launch.
Earning points
Of course we want them to feel like they've also earned a reward. This will bring them back to the main screen as we expect users to spend points once at a time.
The primary screen is the part of the experience that should dominate the problem which is the tasks the couple has outlined for each other and either can assign or complete.
When completing a task we had to throw in a confirmation request to ensure the swiping of such tasks is honest, a central theme to the app.
We also have to let the user know they've done a good job and can now use those points. They've earned.
Exchanging points
Of course we want them to feel like they've also earned a reward. This will bring them back to the main screen as we expect users to spend points once at a time.
The second half of our "game loop" is the spending of points, simply accessed by hitting their point total button in the top right. These are also custom rewards users apply.
Another moment of confirmation, more important in a way to control as this could more easily be abused.
Of course we want them to feel like they've also earned a reward. This will bring them back to the main screen as we expect users to spend points once at a time.
Keeping in touch
Of course we want them to feel like they've also earned a reward. This will bring them back to the main screen as we expect users to spend points once at a time.
Some little details to add to the experience are such things as understanding your partner and even a fun feature of giving your significant other nicknames
Chat is a regular function with many applications today, in this case the channel is to one person providing value to people who despise parsing through contact lists.
Video Prototype
Heres a video prototype of the entire design in action so you can get a better sense of the flow and my grasp on transitions.